21-11-2018, 07:53 PM
(Esta mensagem foi modificada pela última vez a: 21-11-2018, 08:51 PM por Thanatos.)
Why not an discussion to learn/improve how ratiocinate on English? Try not elaborate your arguments on Portuguese then translate. Try elaborate your arguments on English. Translate to English is easy, but IMHO you can only be considered fluent when you can think on another language.
I will start with a polemic opinion who can make me permabanned here. I an a huge cRPG fan and din't liked Tyranny.
I din't liked Tyranny. Sure, the story of the game is epic. The evil campaign with a hidden "rebel" path is amazing... The choices and consequences are much better than any other cRPG that i've played but there are two things who i din't liked about Tyranny; Tyranny have two aspects of modern games that i particularly hate.
1 - High damage on enemies. On end of chapter one, took around 9 minutes for just an encounter with around 8 enemies. Watching the same animation over and over again. Considering my weapon damage, my staff deals around 5 DPS and enemies with 200+hp are pretty common. This means that is expected for the average enemy to survive 50 hits if you don't use skills.
2 - Other think that i hate are cooldown. I wanna use my skill again, why i need to wait for 1min56sec? Cooldown started with generic mmorpg's in a way to balance skills because is the unique way that developers found to prevent you from spamming the best skills.
Make other skills viable in different situations? Make skill X better against enemy Y and skill A better against B? No, since most mmorpg's end game is a rush to inflate the gear numbers, they had no other choices. And now mmorpg's instead of spamming the same skill is spamming the same "rotation"... This mechanic really don't belong to cRPG's or to aRPG's. Should be restricted to generic mmorpg's.
Look to most classic RPG's. BG/IWD/VtMB/Arcanum/M&M VI-VIII/etc, none of then have cooldown or ridiculous inflated monster hp.
PS : My grammar is awful.
-------------------------------------------------------------------
Other question, anyone here visited other countries? Please, share your experiences.
I visited Argentina, Paraguay and have an visa do visit USA but din't visited by a lot of reasons.
On Paraguay, i visited the "cuidad del leste", a lot of cheap stuff and the "interior", few kilometers away from the border, was much more "tranquil", gasoline is ridiculous cheap compared to Brazil and electronics too. I visited some firing ranges(photos on guns topic)
On Argentina, i visited Bariloche and was epic. The woman on Bariloche is 10/10 compared to woman on Brazil(at least my state), everything is so gorgeous...
I will start with a polemic opinion who can make me permabanned here. I an a huge cRPG fan and din't liked Tyranny.
I din't liked Tyranny. Sure, the story of the game is epic. The evil campaign with a hidden "rebel" path is amazing... The choices and consequences are much better than any other cRPG that i've played but there are two things who i din't liked about Tyranny; Tyranny have two aspects of modern games that i particularly hate.
1 - High damage on enemies. On end of chapter one, took around 9 minutes for just an encounter with around 8 enemies. Watching the same animation over and over again. Considering my weapon damage, my staff deals around 5 DPS and enemies with 200+hp are pretty common. This means that is expected for the average enemy to survive 50 hits if you don't use skills.
2 - Other think that i hate are cooldown. I wanna use my skill again, why i need to wait for 1min56sec? Cooldown started with generic mmorpg's in a way to balance skills because is the unique way that developers found to prevent you from spamming the best skills.
Make other skills viable in different situations? Make skill X better against enemy Y and skill A better against B? No, since most mmorpg's end game is a rush to inflate the gear numbers, they had no other choices. And now mmorpg's instead of spamming the same skill is spamming the same "rotation"... This mechanic really don't belong to cRPG's or to aRPG's. Should be restricted to generic mmorpg's.
Look to most classic RPG's. BG/IWD/VtMB/Arcanum/M&M VI-VIII/etc, none of then have cooldown or ridiculous inflated monster hp.
PS : My grammar is awful.
-------------------------------------------------------------------
Other question, anyone here visited other countries? Please, share your experiences.
I visited Argentina, Paraguay and have an visa do visit USA but din't visited by a lot of reasons.
On Paraguay, i visited the "cuidad del leste", a lot of cheap stuff and the "interior", few kilometers away from the border, was much more "tranquil", gasoline is ridiculous cheap compared to Brazil and electronics too. I visited some firing ranges(photos on guns topic)
On Argentina, i visited Bariloche and was epic. The woman on Bariloche is 10/10 compared to woman on Brazil(at least my state), everything is so gorgeous...